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kibblesnbits
PostPosted: Sun Apr 17, 2005 1:21 am  Reply with quote
Forum H4xor
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Joined: 25 Dec 2004
Posts: 1922
Location: eugene,OR

like i just got rid of my _speacial bhop script and then i tried to do the load autoexec in the console and it froze up my game with some nonsense and yet still the script is out of my auto exec i still have the ability to use it =\ i need some pointers or a solution thanks
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PostPosted: Sun Apr 17, 2005 1:58 am  Reply with quote
Grand High Exalted Mystic Ruler
Grand High Exalted Mystic Ruler


Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey

This is the contents of my autoexec.cfg...

=============================================
bind 1 slot1
bind 2 slot2
bind 3 slot3
bind 4 slot4
bind 5 slot5
bind 6 slot6
bind 7 slot7
bind 8 slot8
bind 9 slot9
bind 0 slot10
setinfo "ec" "1" //exec {class}.cfg automatically when loading a class
=============================================

That's all that really "needs" to be in there. Unless you have "map" specific configs. Then you'd add "setinfo "em" "1". User settings (from the game options) are stored in config.cfg. This file is overwritten each time you exit TFC. Userconfig.cfg is where you should put all your special bindings used for all classes; although, they can go in autoexec.cfg also.

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Chance!
PostPosted: Sun Apr 17, 2005 8:44 am  Reply with quote
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Joined: 30 Nov 2004
Posts: 2918
Location: Raleigh, NC

isn't this why all scripts should go in the userconfig file? Laughing

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PostPosted: Sun Apr 17, 2005 9:24 am  Reply with quote
Grand High Exalted Mystic Ruler
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Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey

Depends Fly...I have scripts and binds that are specific to a "class". Those obviously should go in a class specific config...ie...demoman.cfg.

A script like his bunnyhop script used for all classes...yeah, I woulda put that in userconfig.cfg

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-SoldierBoy-
PostPosted: Sun Apr 17, 2005 9:26 am  Reply with quote
Forum H4xor
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Joined: 08 Dec 2004
Posts: 2750
Location: Maryland

Isnt that why scripts are EVIL!! EVIL! ARRGGGG
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Controlled Chaos
PostPosted: Sun Apr 17, 2005 9:26 am  Reply with quote
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Joined: 05 Dec 2004
Posts: 1848
Location: Boston

or just use no scripts at all!!!!!! except for some sort of reload script of course. Wink

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PostPosted: Sun Apr 17, 2005 9:51 am  Reply with quote
Grand High Exalted Mystic Ruler
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Joined: 23 Nov 2004
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Location: New Jersey

There are good, useful scripts. That's why I found Transient's script thread and stickied it. Razz

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The Howling Man
PostPosted: Sun Apr 17, 2005 10:34 am  Reply with quote
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Joined: 18 Jan 2005
Posts: 1290
Location: Stan Mikita's Donuts

I use a speak script to listen to music through my game. Granted it only plays wav files so I have to convert my favorite mp3's and they come out like 12 mb large but who cares, i love music Cool Laughing

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PostPosted: Sun Apr 17, 2005 11:03 am  Reply with quote
Grand High Exalted Mystic Ruler
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Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey

Winamp is by far the best option for playing music behind the action...just my opinion. Cue up your playlist and assign hotkeys to utilize it in game. Why convert your mp3's...when you can just load it and play. Wink

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The Howling Man
PostPosted: Sun Apr 17, 2005 11:09 am  Reply with quote
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you can use winamp hotkeys in-game?


genius Laughing

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kibblesnbits
PostPosted: Sun Apr 17, 2005 3:10 pm  Reply with quote
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Joined: 25 Dec 2004
Posts: 1922
Location: eugene,OR

also does any one know the special bind cause like i still cant det my pipes Sad i have yet to go on and try to see if the bhop still works but it should =\
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kibblesnbits
PostPosted: Sun Apr 17, 2005 3:28 pm  Reply with quote
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Joined: 25 Dec 2004
Posts: 1922
Location: eugene,OR

ok script gone and i can det them Very Happy was just in server and forgot to turn off my emule so i was laggin like a little but not bad for downloading 28 things Razz but yeah its all good now
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