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Chips' Fun House Forum Index  ~  General Server Notices  ~  Chips' Fun House TFC Server - Version 2.0
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Chips
PostPosted: Mon Jun 04, 2007 2:50 pm  Reply with quote
Grand High Exalted Mystic Ruler
Grand High Exalted Mystic Ruler


Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey

Only Rage notice a problem with sounds. He disconnected, came back...and it was fine for him. Some problem seem to mysteriously go away when you leave and come back...could be a timing issue with one or more of the plug-ins. Neutral

"Some" people had a problem with voice comm when the "tag" plug-in was spamming something in the server console. I've disabled that plug-in for now and all "seemed" well. Rolling Eyes

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The only good game, is a fair game...
Why do we park on driveways and drive on parkways! George Carlin - 1937-2008

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Creamy White Sponge
PostPosted: Mon Jun 04, 2007 4:53 pm  Reply with quote
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Chips wrote:
Thanks for the info Adam. Good Idea

I'd already fixed the map problem...I recompiled it using Set #define MAX_MAPS to 275...as we only have 256 maps on the server. No need to go that large. Laughing

I will definitely take a look at the other two. Good Idea


Rebs...the random map vote is taken from the availabe maps on the server...all are included. Shortbus last night was funneh. Laughing

NP. I only have mine at 2048 to be future proof, after all Sven Co-op has over 1000 maps already Very Happy

Let me know if you want any of those other plugins I specified.

Chips wrote:

Fixed:
* Glow Colors - tks.wav to Adam - Further editing of options is necessary.

What new options do you need? Smile

Let me know if the swear filter slappings work btw. I've had one or two issues with it either slapping with 0 damage, or not slapping at all. Admins are also shown attempted swearing btw, so beware players! Twisted Evil


Last edited by Creamy White Sponge on Mon Jun 04, 2007 5:21 pm; edited 1 time in total

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Chips
PostPosted: Mon Jun 04, 2007 5:00 pm  Reply with quote
Grand High Exalted Mystic Ruler
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Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey

Creamy White Sponge wrote:
Let me know if you want any of those other plugins I specified.
I'll take all but the IRC plug-in for $500 please Alex. Rolling Eyes

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The only good game, is a fair game...
Why do we park on driveways and drive on parkways! George Carlin - 1937-2008

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Creamy White Sponge
PostPosted: Mon Jun 04, 2007 5:22 pm  Reply with quote
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Alex?

(re-modded by prev msg btw)

Quote:
* IF you build a radio - there could be problems with admin and client menus...don't have an answer to this one yet.

Providing you don't attempt to open an AMXX menu and a Radiomod menu at the same time, they will stay away from each other fine.

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Chips
PostPosted: Mon Jun 04, 2007 7:08 pm  Reply with quote
Grand High Exalted Mystic Ruler
Grand High Exalted Mystic Ruler


Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey

Wow...I thought Jeopardy was world wide. Surprised

Alex Trebec...host of the game show Jeopardy. Your answer to a clue must be in the form of a question. Contestants pick their category for the question...in the format I used in a vein attempt to be funny...which died a quick death. Laughing

I would like to take a look at all of them except the IRC plug-in. Good Idea


After building a radio...I mean, well after...if you access the admin menu and go to a "next" selection...the radio menu appears out of nowhere. Happened several times to me. Confused

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The only good game, is a fair game...
Why do we park on driveways and drive on parkways! George Carlin - 1937-2008

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Creamy White Sponge
PostPosted: Tue Jun 05, 2007 5:51 am  Reply with quote
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Here are the other plugins with descriptions and instructions. Like before you will have to compile them yourself to optimize them for your hardware.

Once again you should put the compiled binaries in the /addons/amxmodx/plguins/3p folder within plugins, to ensure they are seperated from the originals. Don't forget to add a line in your plugins.ini.

Download them all from: www.reece-eu.net/tmp/chipsamxx.zip

Anti-Idle

This plugin kicks players if they are idle for X minutes, subject to there being a minimum of Y players connected.

Configuration:
Code:
mp_afktime 180      Time in seconds, the player gets a warning before being kicked.
mp_afkminplayers 5   Minimum number of players. Set to 1 to ignore this feature.



Cheats

The all-famous god mode and noclip cheats.

Commands:
Code:
Command         Access      Description
amx_godmode [target]   ADMIN_KICK   Activate/decativate god mode on the target.
amx_noclip [target]   ADMIN_KICK   Activate/decativate no clipping on the target.



Client Command Executing

Inherited from AdminMod, the useful client command executing.

Commands:
Code:
Command               Access      Description
amx_execclient [target] [command]   ADMIN_RCON   Execute a command on one client.
amx_execteam [team] [command]      ADMIN_RCON   Execute a command on an entire team.
amx_execall [command]         ADMIN_RCON   Execute a command on everyone.



Public Rules

This will display a "amx_tsay" type message at the position/colour of your choice. It is meant to summarize the rules due to the message length limits.

Files:
Code:
Name      Location   Description
rules.cfg   /      The rules to display. MAXIMUM OF 439 CHARACTERS! (including line feeds).


Configuration:
Code:
amx_rules_interval   100000   How often to automatically show the rules (can be annoying).
amx_rules_join      1   Display rules when the player connects and joins a team.
amx_rules_join_timeout   10   How long the rules should be on the screen.
amx_rules_r      255   Text colour (red).
amx_rules_g      48   Text colour (green).
amx_rules_b      0   Text colour (blue).
amx_rules_x      0.5   Text position (horizontal).
amx_rules_y      0.25   Text position (vertical).


Commands:
Code:
Command         Access      Description
amx_rules      ADMIN_ADMIN   Display the rules message to all players.
amx_rules_enable [1/0]   ADMIN_CFG   Enable/disable automatic rules messages (keep on).
say rules      ADMIN_ALL   Display the rules to the person who said it.
say /rules      ADMIN_ALL   Display the rules to the person who said it.

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Monster Man
PostPosted: Tue Jun 05, 2007 1:03 pm  Reply with quote
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Joined: 20 Mar 2005
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Lame.

Take out every addon and script and play the game as it was meant to be played.

(:

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Menace wrote:
[Fox]Namralkeeg , [Fox]keeg !


Those bots will never be on the server nor care about the server's running.
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Controlled Chaos
PostPosted: Tue Jun 05, 2007 2:22 pm  Reply with quote
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Joined: 05 Dec 2004
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The scipts and addons are there to help the admins such as myself and others run the server as smoothly as possible, and also give us the ability to handle problem players that might need a kick in the ass. Twisted Evil Very Happy

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Creamy White Sponge
PostPosted: Wed Jun 06, 2007 9:34 am  Reply with quote
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Exactly. Addons and scripts aren't just for modifying gameplay. Public servers require them for rule enforcement and fair play control.

If you're playing on a server run by a GSP, there will be 2 or 3 times more scripts/addons than publicly visible.

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Foxtrot
PostPosted: Tue Jun 12, 2007 12:23 am  Reply with quote
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I never realised there were so many bad maps released in TFC and that they were on the server......

I just played one named "Towers" and it was a disgrace.

Can we please have an option on the map choices of "next in rotation" because people are just going to keep choosing the most appealing map and thats usually a concensus. Even if it is s**t.
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Dark Applepolisher
PostPosted: Tue Jun 12, 2007 12:57 am  Reply with quote
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ARGH THERE BE STEAM ROLLS!1111one

Happened on letgodowl today. =(

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Chips
PostPosted: Tue Jun 12, 2007 11:25 am  Reply with quote
Grand High Exalted Mystic Ruler
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Fox...I'll increase the vote ratio to 60% to win a map. Currently, it's at 51%...I though that'd be fair. Surprised At least, we've been playing some interesting maps. Laughing

There have been steam rolls...but I do believe there's "less" of them. I've played a few maps where the choke was pretty high...at a point where we'd usually drop players...but, the server hung in there. Other servers experience this also...especially those that run many plugins and mods as we do. It's just an unfortunate repercussions of Valve not giving a crap about the HL1 engine any longer. There have been no improvments in years. Bad Idea

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The only good game, is a fair game...
Why do we park on driveways and drive on parkways! George Carlin - 1937-2008

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Creamy White Sponge
PostPosted: Tue Jun 12, 2007 3:37 pm  Reply with quote
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Valve makes no money by improving the HL1 engine now, so it's no interest to them. They do not believe in long term customer support.

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Mr. Happy
PostPosted: Sun Jun 17, 2007 2:41 am  Reply with quote
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>* Map voting increased from 30 to 45 seconds.<

I assume that once a majority or quorum has been reached, the vote is over?? I've noticed the vote go up - then taken 5-10 seconds to finish up playing - and the vote is over by the time I'm ready.

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What other server let's you do stuff like this?? -Chips
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Chips
PostPosted: Sun Jun 17, 2007 9:14 pm  Reply with quote
Grand High Exalted Mystic Ruler
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It is set to 45 seconds...I'll try and time the next one that goes up. Surprised

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Why do we park on driveways and drive on parkways! George Carlin - 1937-2008

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