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Posted:
Tue Mar 28, 2006 12:25 pm
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Grand High Exalted Mystic Ruler
Joined: 23 Nov 2004
Posts: 6505
Location: New Jersey
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tiger wrote: |
you do understand that with all those hws firing, you arent going to get a good bhop, or get one at all for that matter |
My previous point exactly.
Also...I don't know if I could take the noise level on this map for 30 minutes on a packed server. |
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Posted:
Tue Mar 28, 2006 1:00 pm
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Forum H4xor
Joined: 30 Nov 2004
Posts: 2918
Location: Raleigh, NC
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you haven't played with good medics then... plus there are quite a few obstacles to bhop around so they can't keep firing at you. |
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Posted:
Tue Mar 28, 2006 2:06 pm
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Forum H4xor
Joined: 25 Nov 2004
Posts: 4336
Location: Eugene, Oregon
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any sort of "fun" or different map like this should definetly have a timelimit ot 20 or 15. Same for a map like turkeyburgers or skeeball, or a sniper map or anything.
and I'm with Fly. You can talk about theoretical situations all you want, but if you actually have played the map, a good bhopping medic will, at least, get the flag to midmap. |
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Posted:
Tue Mar 28, 2006 3:18 pm
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Forum Sniper
Joined: 23 Jan 2005
Posts: 665
Location: Kentucky
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Audhumla wrote: |
any sort of "fun" or different map like this should definetly have a timelimit ot 20 or 15. Same for a map like turkeyburgers or skeeball, or a sniper map or anything.
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Yes please shorter timelimits on those maps. |
_________________ Somebody mixed Tobasco sauce in my chocolate chip cookie mix!
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Posted:
Tue Mar 28, 2006 4:31 pm
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Forum H4xor
Joined: 05 Oct 2005
Posts: 1172
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Audhumla wrote: |
and I'm with Fly. You can talk about theoretical situations all you want, but if you actually have played the map, a good bhopping medic will, at least, get the flag to midmap. |
i was just going off of the picture of 8 hws firing at a couple of medics with no obstructions, which is what i thought. |
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Posted:
Wed Mar 29, 2006 7:02 pm
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Forum Medic
Joined: 02 Dec 2005
Posts: 202
Location: On the edge of sanity, just outside the border.
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That is a neat map....and no spammage, because as I recall, no nades.
Another map to take a look at is "cru_volcano_dm". A soldiers arena, on a platform above a lava pit. It's basicly 1 on 1, and spectators(yellow team), can actually DO something.
As it's done, you can't actually HURT the other soldier(although you can strip his armour)...the object is to knock him off the platform into the lava.
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